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Call to Adventure

Call to Adventure

2019 · 1–4 spelers · 30–60 min · 13+

Johnny O'Neal, Christopher O'Neal

Onze partijen

1

Onze gem. totaalscore

6.1

BGG-score

7.0

BGG-complexiteit

2.0

Onze gem. duur

61 min

Speelduur per spelersaantal

Berekend als gelijk verdeelde punten binnen het BGG-tijdvenster.

SpelersGeschatte duurBGG aanbevolen
1≈ 36 min69%
2≈ 42 min97%
3 ⭐≈ 48 min97%
4≈ 54 min80%
  • 1
    Geschatte duur: ≈ 36 minBGG aanbevolen: 69%
  • 2
    Geschatte duur: ≈ 42 minBGG aanbevolen: 97%
  • 3 ⭐
    Geschatte duur: ≈ 48 minBGG aanbevolen: 97%
  • 4
    Geschatte duur: ≈ 54 minBGG aanbevolen: 80%

Categorieën

  • Card Game
  • Fantasy
  • Novel-based

Mechanismen

  • Cooperative Game
  • Deck, Bag, and Pool Building
  • Dice Rolling
  • Set Collection
  • Solo / Solitaire Game
  • Storytelling

Make your fate! Inspired by character-driven fantasy storytelling, Call to Adventure challenges 1-4 players to create the hero with the greatest destiny by acquiring traits, facing challenges, and overcoming adversaries. Call to Adventure features a unique "rune rolling" system for resolving challenges, a point-based system that encourages storytelling, and over 150 unique cards. Players begin each game with an origin card that provides their backstory as well as two "starter" abilities. Each round they may either acquire trait cards from the board or face a challenge. Challenges each have two possible paths a player can choose from. For example, players who encounter the Thieves' Guild may choose to train as a spy, or train as a killer. Each challenge has a difficulty that must be overcome by rolling successes on carved runes. The more a player has of the abilities required to overcome the challenge, the more runes they will be able to cast. Failed challenges lead players to acquire experience points that may be spent to "push" through tougher challenges. But beware, while some negative experiences will help your hero grow, too many tragedies set them on a dark path. As players' heroes grow in ability and experience, they move on to harder challenges, eventually facing deadly adversaries and acquiring more and more destiny points. The player whose hero has the highest destiny score wins the game.

Bekijk op BoardGameGeek (rang #1131) ↗

Wie wint dit meestal

SpelerPartijenWinsten
Bianca11
Stijn van bianca11
Tibi10
Pons10
  • Bianca
    Partijen: 1Winsten: 1
  • Stijn van bianca
    Partijen: 1Winsten: 1
  • Tibi
    Partijen: 1Winsten: 0
  • Pons
    Partijen: 1

Onze sessies

  • 28/02/20264 spelers · 🥇 Bianca · 🥇 Stijn van bianca · 🥉 Pons
Winsten: 0